Following early test trials Diablo IV, Blizzard invited players to test the game’s robust end-game offerings using specific gameplay data. This Diablo IV End-Game Closed Beta will be confidential, meaning players invited will be unable to publicly talk about or share their gameplay experience.
Once the beta arrives, Diablo IV will be playable on PC and Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4 consoles—with cross-play and cross-progress for all platforms to be supported. If you don’t get into this round of testing, Blizzard notes that public testing of Diablo IV will also begin early next year.
At a developers’ note on the official website, it stated that they will be using gameplay data to invite a limited number of Diablo players who have recently spent significant amounts of time playing the end-game experiences of Diablo II: Resurrected, Diablo III, and Diablo Immortal. The players with the highest amount of playtime have a higher chance of being selected for this Diablo IV beta test.
Set in the aftermath of 2013’s Diablo III: Reaper of Souls, Diablo IV will see antagonist Lilith return to the world of Sanctuary after being banished by rogue angel Inarius. The game is set to release in 2023.
▍Diablo IV Closed Beta Content
The following features will be available in this Diablo IV closed beta:
While roaming Sanctuary on foot or atop your trusty steed, be aware of your surroundings, for you might find yourself caught in a Helltide. This is a new region-wide event that becomes available to heroes only once they have reached World Tier Three: Nightmare difficulty. In Helltide, the servants of Lilith are empowered, having their difficulty increased, but dropping loot worthy of the danger. Her mightiest minions are also out in greater force, and the very ground of Sanctuary as you know it has been morphed by the surge in demonic activity.
As you cull the monstrosities inhabiting a Helltide, they’ll potentially drop Cinders, a new currency that can be spent to open Helltide Chests scattered throughout the respective region. These chests boast bountiful boons exclusive to a singular item slot, such as Torso, Legs, or Two-Handed Weapon. But be wary of hoarding your Cinders—should you fall in battle, they’ll drop and must be reclaimed.
A new difficulty of Diablo dungeons straight out of your nightmares will be added. No, really! Nightmare-difficulty dungeons in Diablo IV unlock upon locating your first Nightmare Sigil. Each sigil corresponds to a specific dungeon somewhere within Sanctuary. These sigils will add special modifiers to their dungeon, increasing the ferocity of the hell-servants waiting for you inside and providing higher-rarity loot.
Through completing Nightmare dungeons, you will recover even more powerful sigils, introducing increasingly death-defying modifications and challenges for you to overcome. As you progress into higher and more challenging World Tiers, new Nightmare Dungeons will become available for you to explore.
Whispers of the Dead
The Tree of Whispers has a few loose ends to tie and needs your help settling the score. Displayed on your map, players will see various Whispers scattered throughout Sanctuary. Complete the associated task and be met with experience, gold, and Grim Favors. The number of Grim Favors you receive from completing a Whisper varies, but once you’ve collected 10 Grim Favors from the dearly departed, they can be exchanged at the Tree of Whispers for a bevy of loot and experience to reward your heroics.
The types of Whispers a player sees on their map rotate frequently, with new ones becoming available throughout the day for you to track. Each Whisper will offer both a different set of rewards and experience for completing it.
Traditionally, the Whispers of the Dead system does not become available to players until after completing a specific chapter of the Main Questline. For the Closed Beta, players will be able to engage with this system right out the gate.
Fields of Hatred
Born from their contempt for mortals, Mephisto has cursed specific areas of Sanctuary, transforming them into deadly Fields of Hatred. These designated PvP zones are the proving grounds for players looking to bring renown to their name through blood and zeal. While inside the Fields of Hatred, players can dispatch demons to collect Seeds of Hatred.
To make use of these seeds, you’ll need to bring them to the Altar of Extraction where they can be smashed into Red Dust. Be quick to convert your Seeds of Hatred to Red Dust—they are the desire of other players lurking in the zone, and if they are skilled enough to overtake you in combat, your Seeds of Hatred will be dropped.
Going through the trouble of transforming Seeds of Hatred into Red Dust does have its merits. Red Dust will not be lost if you are felled. It can also be spent at the PvP Cosmetic and Mount Vendors for ornamental rewards.
Upon reaching level 50, the Paragon Boards, an end-game character growth system designed to empower your hero, unlocks. As your hero earns experience, they will receive Paragon points. These points can be spent to unlock new tiles, Sockets, and even additional Paragon Boards to further customize your hero and ascend to new heights of power!