《We don't U-Turn! 》Developer Interviews
Would you mind introducing yourself to the readers of QooApp?
I am a programmer, Kan.Kikuchi. I started to making games 5 years ago, there are already 1 million downloads for my games(most of them are ios). I love the EDU type game with a battle system!
Why did you decide to enter the world of indie gaming? And why mobile games?
I made a game in class when I was a student, I found that it's very interesting. I was using iPhone at that moment, so the games I made are iOS.
How would you describe the game? (Advantages, themes)
I planned to make a Rogue-like RPG, but I wish to make it simple. Therefore, it finally became an action type battle game.
The most challenge thing in this game is you can clear the each stage without taken any damage. Every enemy has their own action style, once you memorize their pattern, you can rush any stage quickly!
Can you share some experiences you had while making the game? After the game was released?
After the game released, many feedbacks told me that it's really hard to level up the character. So I tried to modify the balance of the game, it's really a nice try, I am glad that many players are satisfied.
A new comer in IGS!《Hero Shark》Reviews《Hero Shark》 is a simple game in which you control a shark up and down and dodge various obstacles. It features a simple tap to go up release to go down mechanism you utilize to make your way around the ocean in this infinite side-scrolling arcade game.