Famed by its visually and emotionally striking titles Abzû and The Pathless, the American indie studio Giant Squid wowed us again with the announcement of Sword of the Sea, a fantasy adventure game that is in development for PlayStation 5 and PC via Steam.
Taking place in an abandoned realm where the terrain flows in constant waves, Sword of the Sea put players in the shoes of Wraith, who has been resurrected from the ruin to restore life. With a surfboard for navigating the sands, you’ll come across tombs, shipwrecks, and petrified battlefields, bringing vibrant oceans, sea creatures, and other life back to the foray.
The game also introduced a brand-new movement mechanic: the Hoversword as if you are controlling a snowboard, skateboard, and hoverboard all in one.
The unique artistic touch of Sword of the Sea undoubtedly brings to mind thatgamecompany’s Journey. That’s no coincidence since Giant Squid’s founder Matt Nava works previously as the art director at thatgamecompany.
While Nava mentioned on the PlayStation Blog that Sword of the Sea is the company’s “most ambitious game to date,” you can well expect something that is way out of the spectrum of his previous highly-acclaimed titles.