[Qoo Review] SEA SUMMIT 2017 @ SG – Day 1: Inside Look at SEA’s Gaming Industry

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12th October, marks the inauguration of the SEA Summit. SEA SUMMIT is a b2b conference that brings together different aspects of the Southeast Asian gaming industry together to share knowledge and experience, to collectively raise the bar for the industry.

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The SEA SUMMIT emphasises on the idea that through collaboration, we can achieve more for the gaming industry and even the conference itself is proof of this ideal, as the conference is a collaboration project between Eliphant, GameStart, and the International Mobile Game Awards (IMGA).

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Day One of the summit proved to be filled with valuable insight from veterans from the industry for upcoming and aspiring game developers, publishers, and designer, from knowledge on how to keep your business up-and-running to find the right publisher and guidelines and tips for when you create your own game.

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Panel: Game Marketing Strategy
By Wang Yaoxian Key Account Project Manager, Zombits , Brian Kwek Founder, Ysbryd Games , Rainel Tan General Manager, Sales & Marketing, Bandai Namco Entertainment Singapore

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How to find the right publisher for your amazing mobile game
By Oliver Kern Growth @ Kuuhubb OY

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Panel: Maximising Events and Conventions
By Justin Ng Managing Director, Gattai Games , Langer Lee Global Business Director, Business Development Group, XFLAG , Ian Gregory Witching Hour Studios , Brian Kwek Founder, Ysbryd Games

Additionally, the second edition of IMGA SEA (International Mobile Game Award – Southeast Asia) will also be taking place as a closure to the first ever SEA SUMMIT.