Welcome to the first edition of QooApp Weekly. Here, we’ll take a look back at some of the games that have come out during the past week, whether if it’s the good, the bad or the weird.
First up is of course, Fire Emblem Heroes. Nintendo’s 3rd mobile title featuring their iconic Fire Emblem series.
Japanese gamers reacted to the game saying:
"The game doesn’t require a lot of time to play, perfect for the working class"
"Anti-mage archer, Takumi broke the game, why is a supporting character so strong?"
"The game is a little repetitive. Worse thing is, it’s all about Takumi"
Fire Emblem Heroes is Nintendo’s first game which features in-app purchases and a gacha system, the 2 key ingredients for a freemium pay-to-win game. Though this may disappoint fans, you can’t deny the success of the game in generating noise and awareness for the Fire Emblem series.
Read more on Fire Emblem Heroes.
Dissidia Final Fantasy: Opera Omnia
This week has been quite an eventful week for mobile gamers. Not only did the highly anticipated Fire Heroes Emblem hit the market, Square Enix’s Dissidia Final Fantasy: Opera Omnia also launched.
Combining Dissidia’s signature Brave Attacks and HP Attacks with the iconic Final Fantasy turn-based combat system, DFF:OO perfectly recreates the Dissidia Final Fantasy experience whilst staying true to the Final Fantasy series.
The game does a wonderful job at creating balance. All characters are unlocked through either main story or through special event stages whilst the gacha system is used for rolling rare weapons. Although weapons are can increase the strength of certain character skills, as long as you have enough materials to develop your character, your character will be able to learn all available skills. Since character growth isn’t dependent on their weapons, players who don’t get anything aren’t left too far behind.
School Star Dream (スクールスタードリーム!~カミオシ!~)
Passed on to BB Corporation from Kadokawa, School Star Dream is a new idol game that just hit the mobile market. The game features 5 characters which players can collect and develop into idols. With a very independent style and decent 3D models, the game isn’t bad at all, but with competitors like "iDOLM@STERS" and "Love Live!", its hard to say how far it can go.
Shutokou Battle XTREME (首都高バトルXTREME)
The Shutokou Battle series can be considered quite a big name in the racing game genre, yet the mobile port of the series is barely a racing game. The controls for the game resembles more of of a glorified button sequence where players tap/swipe at just the right time to gain a boost of speed whilst the car can essentially drive itself through the course. The redeeming qualities of the game lies within the vast variation of mods and upgrades the player can collect through the game’s gacha as well as the variety of cars players can "drive".
Shikujiri Yuusha (しくじり勇者は優柔不断)
A fun little idle dungeon crawler perfect for the casual gamer on commute. The cutesy art direction and interesting back story really lets players kill a lot of time without realizing, but the problem it shares with other idle games is that it doesn’t fully cast away the shadow of "Tap Titans". With just a little more innovation the game could be so much more.