Wright Flyer Studios’ highly anticipated PRG title Another Eden Jikuu Koeru Neko (アナザーエデン 時空を超える猫) is now available for download!
Game Summary
Written by Masato Kato (加藤正人), who also worked on Final Fantasy VII and Chrono Trigger, Another Eden features a rich story and detailed world. To fully immerse players into the universe of Another Eden, the game’s OP is composed by renowned Japanese composer Yasunori Mitsuda (光田康典).
The game revolves around the idea of Time Travelling, players will be able to explore different eras in 2.5D graphics.
Gameplay
The core of the game is to explore the world through the Map, interacting with different NPCs to progress the story. Upon defeating specific enemies to clear the stage, players can travel to different worlds to gain access to different quests for more rewards. Characters in the game possess different skill trees which players can advance in with AP which can be gained when leveling the specific character.
Basic Controls
1. Tap to interact
2. Swipe to move back & forth
3. Toggle Menu Bar for Team Edit, Skill Up etc.
Story Progression
1. Approach certain locations to start story
2. Story progresses after you defeat the boss
3. Travel to a different world to continue the story
Quest System
1. Interacting with specific NPCs will allow players to accept different quests
2. Follow the quest waypoint do defeat specific enemies
3. Completing quests will grant players with different rewards
Skill Tree & Class Change
1. Each character has a different skill tree and skill types
2. Using Memory Books (記憶の書) players can unlock new skills and classes
Combat System
Battles follow a turn-based system. Each turn players selects different actions for each character, from attacking to swapping in characters. Once completed, tap [攻撃] and the actions will play out. The order of each action is determined by the speed of each character.
1. Tap [攻撃] and the actions will play out, the order of each action is determined by the speed of each character
2. Tap [チェンジ] (Change) to swap in characters
3. Experience points will be rewarded after battle, leveling up will grant AP to learn new skills
1. Attacking enemies fills up the bar on the upper right
2. Once filled, specific characters will be able to unleash devastating moves
1. Large enemies known as FEAR are spread out on the map
2. Running into FEAR will trigger Boss fight
3. FEAR are much stronger than normal enemies but drops better loot when defeated
4. The strength of each FEAR can be seen in the minimap, the redder the stronger
Combat Interface
1. Battle Speed Toggle
2. Enemy HP
3.Selected command, tap to change
4. Character Stats,Left HP; Right MP
5. Backup character can be swapped on field
6. Escape, counts a fail
7. Tap to start turn, order of command determined by character speed
Tap on allies to change turn action
Tap Enemies to Lock On
Tap on Ally then before tapping on enemies to have specific allies target specific enemies